🛠️ Grimhold Development Update — September 23
We're back up and running and ready for playtesting!
The last couple of days have been a bit of a nightmare. Our initial playtesting quickly fell apart after a runaway server process caused major memory problems. We've spent most of our time tracking down the issue, cleaning up the server, and improving performance.
The good news is that things are finally looking stable! The game server is currently using around 200 MB of RAM, and overall VPS memory usage is looking much healthier. We'll continue monitoring things as more players log in.
Unfortunately, we had one setback. All player accounts were accidentally wiped when I uploaded the wrong folder. That one's on me! Anyone who previously played will need to create a new account.
On the development side, we're also working toward a more efficient underground resource system and unified wildlife management to reduce unnecessary server load as the world grows.
What's next?
Resume playtesting and stress-test the server.
Monitor memory usage and server performance.
Continue fixing bugs uncovered during testing.
Get back to expanding the game instead of fighting the server!